What is Macro?

What is Macro?

If you are reading this article, you probably wonder what we are selling, what is it for and how to use it. No worries, we can help you and answer these questions.

The recoil

Have you ever played a FPS? Yes – First Person Shooter. I guess you know it very well. When you shoot with a gun, there is some kind of movement and it’s called recoil. When you shoot in real life, it’s also hard to have the barrel still. It goes up and to the side. When you make single shots you can compensate using hand easily , but when you use burst or auto fire it’s getting tricky. The same thing applies to games. Even single fire on some weapons might be really hard to control. You can learn the pattern and try to control it by moving mouse accordingly. We came up with a different solution.

Macro

Macro in a general meaning is a command list for some kind of program to automate things. For us it means, that macro contains commands for mouse, so it knows how to move and when. E.g. when we know that the aiming point will go up by some value, we can stop that movement by automating a counter-movement by mouse in a macro script. It can also make a gun shoot faster, as we can set time values quicker than you would be able to click continuously. That makes macro a very handy tool.

Macro pattern
Example of macro recoil compensation. On the left raw recoil, on the right pattern after compensation with the script.

How to use it?

Tutorial on how to import a macro you can find here: How To Install Macros. When you imported the macro you can use it in action, but remember that macros are not allowed in many games. Our macros are meant for testing.

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